top of page

digital design

Selection of the projects that I am most proud of... 

dgita design

I have experience in: UX/UI, wireframing, interactive and service design, system architecture, graphic design, website and mobile app development, branding, interactive prototyping, video production, and using data and analytics to improve design performance.

App UX/UI Design

App UX/UI Design

App UX/UI Design

2023. App designed in a 2-day sprint working as a freelance designer for a IoT precision agriculture startup. Designed the entire UX/UI, the user flow, wireframes with interactions and final screens available.

Skills and software: user research, wireframing, UX/UI, Figma

Future mobility UX

Future mobility UX

Future mobility UX

2022. A fully personalized, innovative, premium PSS designed to be the solution of future mobility, and focused on the ride UX. A ride-parcel pooling system tested with a VR simulation which enables users to be transported during peak travel periods and parcels to be delivered at off peak times.

Skills and software: CAD, UX/UI, Unity, Blender, Illustrator, AR, VR

Industrial Design

Industrial Design

Industrial Design

2020. Final project for the Industrial Design Engineering module. A battery powered hand-held retractable printer for GPs to use both at the office and during home consultations. The device extends from A5 to A4 by pushing two side buttons.

Skills and software: technical drawing, CAD, SolidWorkds, Illustrator

research

I have worked in three labs and my research experience has sharpened my skills in creative problem-solving, meticulous attention to detail, experimental design, data analysis, and project management. Currently I am working on my Engineering Master's Research Thesis.

Project Name

Image-empty-state.png

Agro-waste textiles

Ongoing. My Mater Thesis project that aims to create the world's first potato harvest waste viscose fibers. The process has 4 phases: 1) alkali cellulose synthesis using 18% NaOH, 2) Xanthation reaction using CS2, 3) Fibre spinning and 4) Characterization.

Skills and software: chemicals, lab, FTIR, rehometer

Project Name

Image-empty-state.png

Injury biomechanics

2021. Undergraduate student researcher at the Human Experience, Analysis and Design (HEAD) lab at Imperial College London. Our paper was published in the Ann Biomed Eng (2022) journal.

Skills and software: research, paper writing, testing, FEA, Solidworks, manufacturing

Project Name

Image-empty-state.png

IoT agriculture

Research field trip in Cote d'Ivoire at the Coconut Research Station Marc Delorme, in collaboration with Imperial College London and the Centre National de Recherche Agronomique (CNRA).

Skills and software: user research, data analysis, UX/UI, Figma, Python, acoustic sensors, multispectral imaging

research
engineering

design engineering

I love bringing innovative product ideas to life by using my mechanical, analytical, prototyping and coding skills. I excel at developing designs that meet the highest standards of functionality, aesthetics, and manufacturability, using cutting-edge tools and technologies.

Project Name

Image-empty-state.png

EEE PID controller

2021. Final project for the Advanced Electronics module. I programed a mini-Segway to self-balance and dance to live music on two wheels using a PID controller. The self-balancing is achieved by using feedback control.

Skills and software: Coding, Electronics, MicroPython, PyBench board

Project Name

Image-empty-state.png

Mechatronics

2020. Designing, building and showing an electro-mechanical cardboard machine that effectively integrates machine elements, sensors, actuators, and embedded processors to perform an iterative and continuous physical interaction.

Skills and software: physical programming, prototyping, Arduino, Premiere Pro

Project Name

Image-empty-state.png

Sustainable house

2020. Thermofluids project. Proposal that assesses 4 technological interventions to deliver a carbon neutral performance in a detached home.

Skills and software: Thermofluids calculations, 3D Modeling, Illustrator

entrepreneurship

I have launched and lead 2 two start-ups: a B2C e-commerce brand and a B2B software company that uses AI to develop next-gen hiring tools. I have gained valuable skills in project management, team-building, and problem-solving.

App UX/UI Design

Image-empty-state.png

Next-gen AI hiring

Ongoing. Developing the next-gen AI hiring tool that finds talent efficiently for companies. Currently competing in the Major's competition semifinals (tech category).

Skills and software: Figma, Illustrator, Python, user research, system design, WebFlow

App UX/UI Design

Image-empty-state.png

E-commerce brand

Ongoing. In 2022, I decided to found and launch my own e-commerce brand which now is a 4-figure revenue B2C e-commerce business. Since then, I have recruited 2 team members and have launched 12 products.

Skills and software: Illustrator, social media, manufacturing, e-commerce, product design, web

entrepreneurship
bottom of page